Enemy Territory: Quake Wars could be best described as a first person shooter with some strategic and role playing elements that spice up the whole mixture and produce an exciting, action-packed war adventure.
Enemy Territory: Quake Wars is set during the first years of the Strogg invasion on Earth. Your mission consists on fighting them back with a team of highly qualified soldiers. You can choose among different classes, each one of them having different abilities and weapons. The perfect Enemy Territory: Quake Wars team will have different members that can cover diverse needs, such as an engineer for building bridges to reach an enemy objective or a medic to take care of wounded soldiers. The better coordination the team has, the more successful they'll be. No place for solo bravado here.
At the beginning of Enemy Territory: Quake Wars you feel somewhat confused: too much information to absorb in too short a time before the fight begins. But a series of useful tips on top of the screen help you get started, and once you join your team you'll feel like one more member, willing to accomplish your objectives and beat those Stroggs up.
The sense of realism achieved in Enemy Territory: Quake Wars is simply jaw-dropping. Landscapes, sound, movement, everything is dedicated to bring the most realistic experience possible. I especially enjoyed the possibility to ride any vehicle you find, although that made me realize I may need some lessons before piloting a helicopter.
In any case, Enemy Territory: Quake Wars is a must-have for FPS lovers who look for something else than just endless shoot-out.